rivet

Hard Gradation

7 posts in this topic

Here is a trick I use on popovers, since its difficult to place an object edge to edge on them without activating the scroll bars. 

  1. select the object
  2. set fill to gradation
  3. pull the left and right gradation handles tight towards each other

 

 

hard_gradation.png

Edited by rivet
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Could you clarify the use for this? Maybe post an example? I like where you're going, but I'm not sure what you're doing? Is this basically adding a "graphic" to a popover?

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Good point, I forgot to mention it was the popover content that I am filling with the 'hard gradation'.  Previously I would add an object/shape that was just a bit smaller then the popover but that would give me a slight border.  The shape had to be smaller because if it was the exact size the scroll bars would activate.  With this technique I no longer required an object and I get a very nice edge-to-edge color fill.

I have updated the image, and will post a sample.   

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You keep saying "gradation" when you mean gradient.

 

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Well, yes and no: Gradation also means the passing of one tint or shade of color to another, or one surface toanother, by very small degrees, as in painting or sculpture. Although, given this is one colour directly to another (due to the way the sliders have been used), 'hard' may be an accurate modifier...

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Thank you, it's a wonderful idea.

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