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Portals 150% Bug?

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sorry if this is posted in the wrong location.

I'm working on documentation for my latest solution which requires a lot of screenshots. To get a little better image for print I increase the view size to 150% to do my screenshot. Today I noticed that my portals were slighly off when viewed at this size. at 100 and 200 % they look fine as intended but at 150 they are off. In the "object size" palette they stays the same but viewed on screen they get a little taller as if they gained a few pixels in height.

Can anyone confirm this as a bug?

I am not sure it is a bug because at 150% you may be trying to split pixels.

A pixel, being the smallest unit your display can reproduce, can not be split in half.

So if you have a box that is 8 pixels and another that is 7 pixels then at 150% the first box is 12 pixels the second wants to be 10.5 pixels but must be rounded up or down in size.

  • Author

thats a very good point but it off by much more than 1 pixel. could be as much as a 10 pixel shift.

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