doughemi Posted March 14, 2013 Posted March 14, 2013 I am converting an FM10 solution to FM12. I have a number of portals which contain a 0-line, no-fill rectangle object which is formatted as a button to perform a script. These objects are darned hard to grab to change the button attribute. The plan is to give them names so that I can use those object names as script parameters. What I have done is to pull the fields out of the portal and then try to lasso the button object. This is a hit or miss technique that takes a long time and is very frustrating, not to mention having to put the portals back together after I finally do get the change made. Does anyone have any tips/techniques/tricks to select those objects in layout mode? TIA
LaRetta Posted March 14, 2013 Posted March 14, 2013 (edited) I feel your pain Doug and the shuffle game is the only thing which helps me - select each object on top and send to the back then you can more easily grab just the button. Then shuffle backwards again when done. When over four layers it can get complex but a tab with a portal with a button with a field is pretty easy to keep straight. If we could see the individually selected handles like we used to be able to do, we could at least see what we need to individually unselect ( while we lasso) but that is almost impossible to differentiate in 12. I wish I had better advice and hopefully others will give us both ideas. Edited March 14, 2013 by LaRetta
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