rivet Posted June 6, 2015 Posted June 6, 2015 (edited) I find the v14 breakpoint icons just a bit light, so here are two replacements to be placed in: Filemaker/Content/Resources breakpointicons_content-resource.zip Edited June 6, 2015 by rivet 1
Wim Decorte Posted June 6, 2015 Posted June 6, 2015 Very nice. It's something I raised early on during beta testing but never got any traction on. Not a big fan of fiddling with the FMS resources though.
LaRetta Posted June 12, 2015 Posted June 12, 2015 I plan to take advantage of it if I can. Thank you, Rivet! :-) You may notice I wear glasses ... and that grey is too difficult to see. 1
jwmickelson Posted August 12, 2015 Posted August 12, 2015 I find the v14 breakpoint icons just a bit light, so here are two replacements to be placed in: Filemaker/Content/Resources Very cool! I agree they should be updated more like this in 15+ I actually would prefer them to be a darker, more saturated, red for these breakpoints in FMP. The tone of your orange is still very close to the underlying grey from a contrast perspective (try the squint test to see what I mean). Orange is also a type of pale red, and thus red/green color deficient eye will not see the difference as well... a darker red would provide the contrast that would make such breakpoints obvious to everyone -- I think script beakpoints should really stand out Great stuff
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